ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName		= "Weldball"
ENT.Author			= "_Kilburn"
ENT.Contact			= ""
ENT.Purpose			= "Attract, weld"
ENT.Instructions	= ""

ENT.Spawnable			= false
ENT.AdminSpawnable		= false

function ENT:SetCurrentState( s )
	self.Entity:SetNetworkedInt( "State", s )
end

function ENT:GetCurrentState( )
	return self.Entity:GetNetworkedInt( "State" )
end

function ENT:SetCombo( s )
	self.Entity:SetNetworkedInt( "Combo", s )
end

function ENT:GetCombo( )
	return self.Entity:GetNetworkedInt( "Combo" )
end
